|Mission Brief: Schematic 1|
|Mission Brief: Schematic 2|
Okay, so that's what's new from before the game even got started. Here's what's new from the game itself. I forgot to take any photos, so instead I'm going to post every clue, data point, and virtual handout the party has collect thus far. If anyone has any interested in running this game themselves down the line, I'll post my complete adventure notes and the rest of the handouts once the game wraps up...
Oh yeah. So I'm breaking my established structure with my second game: I'm running a third session of this. After two players came to me asking when we can play again and a third noted on his Facebook that we have one session left, it seems like the interest to wrap this one up is totally there. I definitely wrote more than two sessions of adventure for this one, so I'll have to watch that in the future if I'm going to keep to my totally arbitrary two-session structure. So, expect a recap of a third Mass Effect session, hopefully by the end of the month even (doubly so as I'm really getting amped up for the next thing... but more on that in due time).
Mass Effect Session 2 Highlights!
Captain Eiger, Human Gunslinger (James Jacobs)
|Mission Brief: Partial Transmission|
* Seeing all the hidden pictures* in the schematics--the one-armed frog, the Batman rooms, the sad robot, etc. (*hidden pictures may or may not be an actual thing.)
* Lots of great theories based on hacked e-mails and handouts. Cerberus might NOT be nice people.
* Raiding the liquor cabinet.
Sathar Vrusk, Turian Monk-Zen Archer (Rob McCreary)
|Blue Suns Drop Team Readout|
* Showing real concern for that sick chain letter girl.
* Getting fed up with all the computering and charging down the middle corridor, guns drawn.
* Totally getting the hivemind robo-corpses' attention, both with a flung keycard and bullets.
* Shooting the gooey gray filling out of the corpse-ooze remains of the station's crew.
Cerise 7, Asari Bard (Erik Mona)
|E-mail: Yvette Rodriguez|
* Formulated the theory that the base's first floor is totally a sham. Gathered significant support for the theory.
* Conversing with a pile of 30 not-so-dead station staffers.
* Out performing a robocorpse chorus.
* Opening the door for that nice dead krogan.
Gippy Consuelo, Salarian (James Sutter)
|Transmission Log: Hui Napier|
* Found a hidden password by breaking open a bunch of sports memorabilia.
* Experimenting on the corpses and smoke with all sorts of biotic effects.
* Nice job squirting all over that one corpse.
* Distinguished between the wussy fire bombs and hardcore fire grenades
Talos, Quarian (Andrew Vallas)
|E-mail: Zioa Mashir|
* Avoided setting off something terrible in the chief tech's office.
* Hardly any locked or jury-rigged door has kept closed in the face of his hardcore hacking.
* Revealing the schematics for a ridiculously advanced nanomachine... too bad about 50 billion had all ready spooled off the nano-robot printer.
* Firebombs FTW. Especially the lob that took down the last zombie.
Note About Handouts
|E-mail: Marshall Hutruger|
We left off with the crew descending into the underground second level, facing off against a robotic corpse orgy, and then opening a door that brought them face-to-face with a charging, eyeless Krogan in shattered Blue Suns mercenary armor. Check back in a few weeks for the startling conclusion: "Blind Came the Krogan!" (Also known as: "Berth of Death!" or "Song of the Smokeasites!")