Monday, August 15, 2016
As promised, here it is: Everything.
Every single thing I put together for my Pathfinder/Mass Effect adventure, Project Lobotomy.
The zip file below includes several things:
Project Lobotomy Adv.docx: This is the adventure itself, which is really to say my super elaborate notes for this adventure. More than a decade of writing game stuff means that I can't really help but write my notes in the house styles I use most frequently, which of course means this document looks akin to the way we currently style adventures at Paizo. (Not exactly, but Pathfinder Adventure Path readers should find pleanty of familiar formats.) If you're interested in playing this adventure, which really means taking my 6,000+ words of notes, suggested ad-libs, scripts, plots, statblocks, suggestions, etcetera, and making them yours, this is the place to start.
Level 1 and Level 2 Tags.png: The tagged maps of the station. These maps are actually edited maps from Doom 2. This turned the work of mapping the whole base into a few prunes with with an image editor's erase tool. Handy thing that Google image search.
ME Races.docx: Easily the document people have been asking after the most, this is my build of six Mass Effect races using the Pathfinder RPG: Advance Race Guide's race builder. The races included are the asari, humans (a variation from the Pathfinder RPG core), krogan, quarians, salarians, and turians.
Starting Handouts: This folder includes the handouts the PCs start with--untagged schematics of both station floors and a mysterious partial transmission from 2175 Aeia.
Handouts: This folder includes all the rest of the game's handouts (even one or two I put together but never worked into the text). These are all .txt files, which I suggest opening using the program WriteRoom with the Terminal theme (green text on a black background).
So that's what's in the following file. If you want all of that, all you have to do is click the link below.
Download: Project Lobotomy.zip (173 KB)
Additionally, everything that I created for this, which is to say, everything that isn't a proper noun from the Mass Effect series or a Pathfinder rule, I'm releasing via a Creative Commons license. I'm still getting acclimated to many of the aspects of these licenses, but in short, if you want to use anything that I created in this download for any non-commercial venture, please do so (and tell us all about it here!).
download Mass Effect on Steam immediately.
That's it for Project Lobotomy. Putting this together totally satisfied the mad scientist part of my brain and it was a total blast to run--entirely thanks to all my awesome players. I hope that anyone who downloads the notes gets to run the game and has just as fantastic a time as we did.
As for what's up for Erratic Episodes next... I'm not sure yet.
Probably something with swords.
Project Lobotomy by F. Wesley Schneider is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.