[[Hey all! Had some trouble with this post, but it should be all fixed up and link-working now! Sorry for any hassle. –W]]
As promised, here it is: Everything.
Every single thing I put together for my Pathfinder/Mass Effect adventure, Project Lobotomy.
The zip file below includes several things:
Project Lobotomy Adv.docx:
This is the adventure itself, which is really to say my super elaborate
notes for this adventure. More than a decade of writing game stuff
means that I can't really help but write my notes in the house styles I
use most frequently, which of course means this document looks akin to
the way we currently style adventures at Paizo. (Not exactly, but
Pathfinder Adventure Path readers should find pleanty of familiar
formats.) If you're interested in playing this adventure, which really
means taking my 6,000+ words of notes, suggested ad-libs, scripts,
plots, statblocks, suggestions, etcetera, and making them yours, this is
the place to start.
Level 1 and Level 2 Tags.png:
The tagged maps of the station. These maps are actually edited maps
from Doom 2. This turned the work of mapping the whole base into a few
prunes with with an image editor's erase tool. Handy thing that Google
image search.
ME Races.docx: Easily the document people have been asking after the most, this is my build of six Mass Effect races using the Pathfinder RPG: Advance Race Guide's
race builder. The races included are the asari, humans (a variation
from the Pathfinder RPG core), krogan, quarians, salarians, and turians.
Starting Handouts:
This folder includes the handouts the PCs start with--untagged
schematics of both station floors and a mysterious partial transmission
from 2175 Aeia.
Handouts: This folder includes
all the rest of the game's handouts (even one or two I put together but
never worked into the text). These are all .txt files, which I suggest
opening using the program WriteRoom with the Terminal theme (green text
on a black background).
So that's what's in the following file. If you want all of that, all you have to do is click the link below.
Download: Project Lobotomy.zip (173 KB)
Additionally,
everything that I created for this, which is to say, everything that
isn't a proper noun from the Mass Effect series or a Pathfinder rule,
I'm releasing via a Creative Commons license. I'm still getting
acclimated to many of the aspects of these licenses, but in short, if
you want to use anything that I created in this download for any
non-commercial venture, please do so (and tell us all about it here!).
While
we're talking about downloading things, the Mass Effect 3 Datapad
easily wins the award for coolest game handout I've ever thrown on a
table. The app takes the codex from the Mass Effect games--your
character's ever available encyclopedia to the game's rich
universe--with its polished graphic design and the calmly read entries
(yes, it reads all the primary entries for you) and ports them to your
iOS device. Which really should be to say, your naked iPad, because the
marriage of this program with the iPad's sleek glass instantly make you
forget it isn't a device from the future. The Mass Effect 3 Datapad app is a free download,
available here (NO LONGER AVAILABLE -W), and if you're going to futz with any one thing from this
page it should be this. This app was kind of the reason I put Project
Lobotomy together (well, that and I thought the Project Overlord
missions for Mass Effect 2 were amazing). The window into that world
that this complete codex offers made such an enticing handout that I
just had to have a game that used it. Check it out and I'm pretty sure
you'll see what I mean. And, if you've gotten this far without knowing
anything about Mass Effect, you can change that right now too. Hit he
link and download Mass Effect on Steam immediately.
That's
it for Project Lobotomy. Putting this together totally satisfied the
mad scientist part of my brain and it was a total blast to run--entirely
thanks to all my awesome players. I hope that anyone who downloads the
notes gets to run the game and has just as fantastic a time as we did.
As for what's up for Erratic Episodes next... I'm not sure yet.
Probably something with swords.
Project Lobotomy by F. Wesley Schneider is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
Is there a translation of pathfinder classes to mass effect classes? How are biotic and tech abilities worked in?
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